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Siamese scoring starts from the card value of each of the winner's two hands, then applies three adjustments.
In a two-player game the loser pays the winner the total. Because the game ends on a tile the loser was involved in discarding, the cost of "feeding the winning hand" is already baked into that doubled game-ending value — there is no separate penalty on top. And if the loser went out by having both hands go dead, nobody pays at all.
Suppose you win. Your two hands are:
Your opponent (the loser) pays 50 + 60 = 110.
One more wrinkle to keep straight: if Hand B had also been jokerless, it would still be doubled just once — 60, not 120 — because the doubles never stack. And if your opponent had instead lost by both hands dying, the score would simply be nothing: no payment either way.
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